Design Magazine Blog

Design Magazine Blog

Design Magazine Blog featuring great design, architecture, fashion, graphics and innovation from across the globe.

 

RenyiTong

RenyiTong is a construction toy made of three-dimensional circle connectors. The set uses a minimum of six components. Each component can be joined in a cycle to form a three-dimensional shape. Several components can also be combined to build more complex three-dimensional models. Column holes are used to link the parts. The design is inspired by the Tai Chi principle and the Mobius strip, which both describe continuous cycles. RenyiTong is produced by stereolithography 3D printing. The toy is intended as an educational item for children and adults.

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Drago

Drago is a collectible toy dragon made for display in interiors. Each figure is 75 millimetres tall and draws on the ancient Chinese dragon, a creature that combines traits of fish, snake and eagle. The collection includes six styles and twelve looks. Every piece is digitally modelled and printed in white PLA with layers of 0.1 millimetre. After printing, each figure is polished, sprayed with a top coat, hand-painted with acrylic colours and finished with a further glossy coat. The design offers adult toy lovers a decorative tabletop ornament.

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Airwood

Airwood is an assembly drone kit designed for children and adults. The four-axis drone uses a frame made of composite basswood board, cut into thin two-millimeter pieces by a laser cutter. Users assemble the wood boards and the electronic parts by hand to build both the drone and the remote control. Modular controllers, motors and batteries allow several frames and appearances to be created from one set. The drone supports indoor hovering, aerial photography and graphical programming. The certified wood reduces the use of plastic and metal.

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Dwarfs

Dwarfs is an educational kit for children with autism spectrum disorder aged six to twelve who study in ordinary schools. The kit consists of an Emoboard and small blocks called Emobjects. A social worker guides the play. The child looks at an Emobject, touches it and places it on the Emoboard, which then plays a sound linked to a negative emotion. The child guesses the emotion and checks the answer cards, then selects another Emobject that soothes it. Sight, touch and hearing are used to support emotion expression and control and to encourage communication.

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Curious Gastronaut

The Curious Gastronaut is a card game that invites children and families to explore food through play. Following prompts on illustrated cards, players gather ingredients, combine them into bite-size edible experiments, name them and examine them with all five senses. Recipes and reactions are then rated and recorded. The game can be played with real food or purely through imagination, in solo, collaborative or competitive modes. No specific dishes are named, so players invent from the ground up. The compact box suits small hands and travel.

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Save The Turtle

“Save The Turtle” introduces to 4 -to 8 years old children the harmful impact of plastic on the sea and sea creatures simply and entertainingly through a maze puzzle. Children play different quizzes and win by moving the sea turtle through the path until it reaches a safe place. Repeating and solving multiple quizzes encourages children to change their behavior towards the use of plastic and reinforces the idea.

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